Yourself
DEFAULT - NO ABILITIES

Knight
1)  Cover (Kabau)
Protects weak friends from direct attacks.
2)  !Guard (!Mamori)
Defend oneself perfectly against direct attacks.
3)  2 Handed (Ryoutemochi)
Attack power is doubled, but you can only have a sword, and not a shield.
4)  EqShield (Tatesoubi)
Characters who can't normally use a shield can do so now.
5)  EqArmor (Yoroisoubi)
Characters who can't normally wear armor can do so now.
6)  EqSword (Kensoubi)
Characters who can't normally hold a sword may do so now.

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Monk
1)  !Store (!Tameru)
Store Power for awhile, then unleash a deadly attack.
2)  Barefist (Kakutou)
Fight bare-handed like a Monk.
3)  !Chkra (!Chakra)
Character's HP are recovered, and poison and darkness are cured.
4)  Counter
After being directly attacked, you will randomly counterattack.
5)  HP 10%
Maximum HP is raised by 10 percent.
6)  HP 20%
Maximum HP is raised by 20 percent.
7)  HP 30%
Maximum HP is raised by 30 percent.

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Thief
1)  Secret (Kakushi Tsuuro)
Hidden passages become easy to spot.
2)  !Flee (!Tonzura)
Run from battle easier than using L and R to run.
3)  Dash
Use the B button to run very fast in villages and dungeons.
4)  !Steal (!nusumu)
Steal items from enemies.
5)  Caution (Keikai)
Avoid all back attacks.
6)  !Mug (!Bundoru)
Steal and attack at the same time.
7)  Footwork (Chokomaka Kaugoku)
Have the agility of a Thief.

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Dragoon
1)  !Jump
Jump into the air for a turn, and come back down on an enemy doing double damage.
2)  !Lance (!Ryuuken)
HP and MP are taken from the enemy and given to you.
3)  EqLance (Yarisoubi)
Someone that can't normally wield a spear are able to.

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Ninja
1)  Dustb (!Kemuridama)
Run from battles easier than L and R.
2)  !Twin (!Bunshin)
Make a mirage of your character to avoid physical attacks.
3)  Firstatk (Sensei Kougeki)
Surprise attack rate is increased.
4)  !Throw (!Nageru)
You can throw various items and weapons.
5)  2 Sword (Nitouryuu)
You may attack twice in one round with 2 weapons.

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Samurai
1)  !Sslap (!Mineuchi)
Enemy is stunned by an attack.
2)  !$Toss (!Zeninage)
Throw GP equal to the number of damage you do at all enemies.
3)  Swrdgrab (Shirahadori)
Occasionally dodges an attack, blocking all damage.
4)  EqKatana (Katanasoubi)
Characters that can't normally wield a Katana are able to.
5)  !Fdraw (!Iainuki)
Kill one or more enemies with a single blow.

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Berserker
1)  Berserk
Always Berserked in battle.
2)  EqAxe (Onosoubi)
Characters that normally can't wield an Axe are able to.

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Hunter
1)  !Critt (!Doubutsu)
Call upon animals to help you out.
2)  !Aim (!Nerau)
Helps your hit rate of attacks.
3)  EqAxe (Yumiyasoubi)
Characters who can't normally wield an Axe are able to.
4)  !Sshot (!Midare Uchi)
Four consecutive attacks, but they are weaker than normal attacks.

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Sorcerer
1)  Magiwall (Hinshide Barrier)
When fatal, you'll cast Shell.
2)  Sword 1 (Mahouken Lv1)
Cast up to Level 1 Sword Magic.
3)  Sword 2 (Mahouken Lv2)
Cast up to Level 2 Sword Magic.
4)  Sword 3 (Mahouken Lv3)
Cast up to Level 3 Sword Magic.
5)  Sword 4 (Mahouken Lv4)
Cast up to Level 4 Sword Magic.
6)  Sword 5 (Mahouken Lv5)
Cast up to Level 5 Sword Magic.
7)  Sword 6 (Mahouken Lv6)
Cast up to Level 6 Sword Magic.

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White Mage
1)  White 1 (ShiroMahou Lv1)
Cast up to Level 1 White Magic.
2)  White 2 (ShiroMahou Lv2)
Cast up to Level 2 White Magic.
3)  White 3 (ShiroMahou Lv3)
Cast up to Level 3 White Magic.
4)  White 4 (ShiroMahou Lv4)
Cast up to Level 4 White Magic.
5)  White 5 (ShiroMahou Lv5)
Cast up to Level 5 White Magic.
6)  White 6 (ShiroMahou Lv6)
Cast up to Level 6 White Magic.
7)  MP+10% (MP 10% Up)
Maximum MP is raised by 10 percent.

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Black Mage
1)  Black 1 (KuroMahou Lv1)
Cast up to Level 1 Black Magic.
2)  Black 2 (KuroMahou Lv2)
Cast up to Level 2 Black Magic.
3)  Black 3 (KuroMahou Lv3)
Cast up to Level 3 Black Magic.
4)  Black 4 (KuroMahou Lv4)
Cast up to Level 4 Black Magic.
5)  Black 5 (KuroMahou Lv5)
Cast up to Level 5 Black Magic.
6)  Black 6 (KuroMahou Lv6)
Cast up to Level 6 Black Magic.
7)  Mp+30% (MP 30% Up)
Maximum MP is raised by 30 percent.

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Time Mage
1)  Time 1 (Jikuu Lv1)
Cast up to Level 1 Time/Space Magic.
2)  Time 2 (Jikuu Lv2)
Cast up to Level 2 Time/Space Magic.
3)  Time 3 (Jikuu Lv3)
Cast up to Level 3 Time/Space Magic.
4)  Time 4 (Jikuu Lv4)
Cast up to Level 4 Time/Space Magic.
5)  Time 5 (Jikuu Lv5)
Cast up to Level 5 Time/Space Magic.
6)  Time 6 (Jikuu Lv6)
Cast up to Level 6 Time/Space Magic.
7)  EqRod (Rod Soubi)
Characters that can't normally wield rods are able to.

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Summoner
1)  Summon 1 (Shoukan Lv1)
Cast up to Level 1 Call Magic.
2)  Summon 2 (Shoukan Lv2)
Cast up to Level 2 Call Magic.
3)  Summon 3 (Shoukan Lv3)
Cast up to Level 3 Call Magic.
4)  Summon 4 (Shoukan Lv4)
Cast up to Level 4 Call Magic.
5)  Summon 5 (Shoukan Lv5)
Cast up to Level 5 Call Magic.
6)  !Call (!Yobidasu)
Summon a random monster (costs no MP).

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Blue Mage
1)  !Check (!Shiraberu)
See a monster's maximum HP, MP, and weakness.
2)  Learning
Learn new Blue Magic spells.
3)  !Blue (!AoMahou)
Cast Blue Magic.
4)  !View (!Miyaburu)
See the "Examine" ability, plus the status of an enemy.

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Red Mage
1)  Red 1 (Shirokuro Lv1)
Cast up to Level 1 Black and White Magic.
2)  Red 2 (Shirokuro Lv2)
Cast up to Level 2 Black and White Magic.
3)  Red 3 (Shirokuro Lv3)
Cast up to Level 3 Black and White Magic.
4)  !Redx2 (!Renzokuma)
Cast two consecutive spells on the same turn.

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Trainer
1)  !Tame (!Nadameru)
Make a monster docile.
2)  !Cntrl (!Ayatsuru)
Control a monster and use their skills.
3)  EqWhip (Muchisoubi)
Character's who can't normally equip a whip are able to.
4)  !Catch (!Toraeru)
After weakening a monster, capture it.

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Chemist
1)  Medicine (Kusuri no Chimaki)
Items are twice as effective.
2)  !Mix (!Chougou)
In battle, mix two medicines to make a new one.
3)  !Drink (!Nomu)
Drink items exclusive to the Chemist.
4)  !Recvr (!Chiyu)
Recover the entire party's status changes.
5)  !Rvive (!Sosei)
Revive all fallen party members.

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Geomancer
1)  !Earth (!Chikei)
Use various elemental magic attacks.
2)  Findhole (Damage Yuka)
Damage Floors do no damage.
3)  Antitrap (Otoshi Ana Kaihi)
See hidden holes.

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Bard
1)  !Hide (!Kakureru)
Hide, making you invulnerable to attacks (kind of like while you're in the air as a Ryuukishi).
2)  EqHarp (Tategotosoubi)
Characters that are normally unable to equip Harps are able to.
3)  !Sing (!Utau)
Sings songs for various effects.

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Dancer
1)  !Flirt (!Irome)
Dance that makes enemy fluttered.
2)  !Dance (!Odoru)
Dances that confuse monsters or turn them into frogs.
3)  EqRibbon (Ribbon Soubi)
Able to equip a ribbon.

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Mime
1)  Mimic
Perform last ally's attack (no MP consumed).

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Necromancer
1)  Oath
Acts like the Ranger's Animals command,
but calls forth a demon instead.
2)  Dark Arts 1
Call upon evil forces to perform Dark Arts.
Lets any Job cast Drain Touch and Dark Haze.
3)  Dark Arts 2
Call upon evil forces to perform Dark Arts.
Lets any Job cast Deep Freeze and Evil Mist.
4)  Dark Arts 3
Call upon evil forces to perform Dark Arts.
Lets any Job cast Meltdown and Hellwind.
5)  Dark Arts 4
Call upon evil forces to perform Dark Arts.
Lets any Job cast Chaos Drive and Curse.
6)  Dark Arts 5
Call upon evil forces to perform Dark Arts.
Lets any Job cast Dark Flare and Doomsday.
7)  Undead
Become Undead. Take damage from recovery items or magic.
Character becomes Undead like the Necromancer.

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