GAMEGENIE CODES
Start new games with 8,464% health:
BDEA-B053 + 62EA-B953
Start the game with 254 bullets:
E3EA-B153
Notes:
- Two-line Game Genie codes *do* work with ZSNES and SNES9X. All you need to
do is make sure the next line of code is right after the first.
- The 8,464% health code will initially change some aspects of game play.
Specifically: As long as health remains at maximum (8,464%), the player will
remain undetected by monsters (even while attacking them), but first-aide
kits will be instantly fatal on contact. These two side-effects are
permanently cancelled if the player is hurt in any way.
- Picking up those tiny blue health bonuses or walking over damaging
surfaces will cause enemies to see you. I highly recommend that you do
this to cause enemies to see you because just having them stand there is too
boring.
- Note that the 8,464% health code is cancelled if a player character dies
(or the current map level is otherwise restarted). To reinstate the code,
the player must select "NEW GAME" from the Doom main menu (while the Game
Genie device remains on).
- Note that the status bar in SNES Doom cannot correctly display health
values above 999%. Active codes are not toggled off by turning off the Game
Genie device.